AddCSLuaFile("breakablecars.lua")

local Category = "Fueled Breakable"

local V = { 	
	Name = "Caterham",
	Class = "prop_vehicle_jeep",
	Category = Category,
	Author = "Master Chris",
	Information = "Caterham",
	Model = "models/caterham/caterham.mdl",
	AdjustSitPos = Vector(-15,40,0), Angle(0,0,0),

	HeadLights = {
		Light1 = {Pos = Vector(-13,-53,32), Ang = Angle(0,10,90)}, 
		Light2 = {Pos = Vector(18,-53,32), Ang = Angle(0,-10,90)} 
	},

	Horn = {Sound = "vu_horn_double.wav", Pitch = 90},

	Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) },

	SeatType = "jeep_seat",

	ModView = { FirstPerson = Vector(2,-1,-10) },

	HideSeats = true,

	breakable = true,

	KeyValues = {
		vehiclescript	=	"scripts/vehicles/Caterham.txt",
		SetBodyGroup = 7, 
		Skin = 4,
		limitview		=	"0"
	} 
}
list.Set( "Vehicles", "BCaterham", V )

local V = { 	
				Name = "Caterham_tame", 
				Class = "prop_vehicle_jeep",
				Category = Category,
                                Author = "Master Chris",
				Information = "Caterham_tame",
				Model = "models/caterham/caterham.mdl",
				AdjustSitPos = Vector(-15,40,0), Angle(90,0,0),
				HeadLights = {
					Light1 = {Pos = Vector(-13,-53,32), Ang = Angle(0,10,90)}, 
					Light2 = {Pos = Vector(18,-53,32), Ang = Angle(0,-10,90)} 
				},
				Horn = {Sound = "vu_horn_double.wav", Pitch = 90},
				Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) },
				SeatType = "jeep_seat",
				ModView = { FirstPerson = Vector(2,-1,-8) },
				HideSeats = true, -----Hide the passenger seats?
				breakable = true,
				KeyValues = {vehiclescript	=	"scripts/vehicles/Caterham_tame.txt",
                                             SetBodyGroup = 7, 
                                             Skin = 4,
						limitview		=	"0"
                                            } 
			}
list.Set( "Vehicles", "BCaterham_tame", V )

local V = { 	
				Name = "Lambo", 
				Class = "prop_vehicle_jeep",
				Category = Category,
                                Author = "Master Chris",
				Information = "Lambo",
				Model = "models/lambo/lambo.mdl",
				AdjustSitPos = Vector(-23,31,21), Angle(0,0,0),
				HeadLights = {
					Light1 = {Pos = Vector(-36,-90,38), Ang = Angle(0,10,90)}, 
					Light2 = {Pos = Vector(36,-90,38), Ang = Angle(0,-10,90)} 
				},
				Horn = {Sound = "vu_horn_double.wav", Pitch = 90},
				Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) },
				SeatType = "jeep_seat",
				ModView = { FirstPerson = Vector(0,-7,0) },
				HideSeats = true, -----Hide the passenger seats?
				breakable = true,
				KeyValues = {vehiclescript	=	"scripts/vehicles/lambo.txt",
                                             SetBodyGroup = 511, 
                                             Skin = 1,
						limitview		=	"0"
                                            }
			}
list.Set( "Vehicles", "BLambo", V )

local V = { 	
				Name = "Lambo_tame", 
				Class = "prop_vehicle_jeep",
				Category = Category,
                                Author = "Master Chris",
				Information = "Lambo_tame",
				Model = "models/lambo/lambo.mdl",
				AdjustSitPos = Vector(-23,31,21), Angle(0,0,0),
				HeadLights = {
					Light1 = {Pos = Vector(-36,-90,38), Ang = Angle(0,10,90)}, 
					Light2 = {Pos = Vector(36,-90,38), Ang = Angle(0,-10,90)} 
				},
				Horn = {Sound = "vu_horn_double.wav", Pitch = 90},
				Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) },
				SeatType = "jeep_seat",
				ModView = { FirstPerson = Vector(0,-7,0) },
				HideSeats = true, -----Hide the passenger seats?
				breakable = true,
				KeyValues = {vehiclescript	=	"scripts/vehicles/lambo_tame.txt",
                                             SetBodyGroup = 511, 
                                             Skin = 1,
						limitview		=	"0",
                                            }
			}
list.Set( "Vehicles", "BLambo_tame", V )

local V = { 	
				Name = "Mini", 
				Class = "prop_vehicle_jeep",
				Category = Category,
                                Author = "Master Chris",
				Information = "Mini",
				Model = "models/mini/mini.mdl",
				AdjustSitPos = Vector(13,10,15), Angle(0,0,0),
				HeadLights = {
					Light1 = {Pos = Vector(-24,-65,30), Ang = Angle(0,10,90)}, 
					Light2 = {Pos = Vector(24,-65,30), Ang = Angle(0,-10,90)} 
				},
				Horn = {Sound = "vu_horn_double.wav", Pitch = 90},
				Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) },
				SeatType = "jeep_seat",
				ModView = { FirstPerson = Vector(5,-4,5)},
				HideSeats = true, -----Hide the passenger seats?
				breakable = true,
				KeyValues = {vehiclescript	=	"scripts/vehicles/Mini.txt",
                                             SetBodyGroup = 1023, 
                                             Skin = 2,
						limitview		=	"0",
                                            } 
			}
list.Set( "Vehicles", "BMini", V )

local V = { 	
				Name = "Mini_tame", 
				Class = "prop_vehicle_jeep",
				Category = Category,
                                Author = "Master Chris",
				Information = "Mini_tame",
				Model = "models/mini/mini.mdl",
				AdjustSitPos = Vector(13,10,15), Angle(0,0,0),
				HeadLights = {
					Light1 = {Pos = Vector(-24,-65,30), Ang = Angle(0,10,90)}, 
					Light2 = {Pos = Vector(24,-65,30), Ang = Angle(0,-10,90)} 
				},
				Horn = {Sound = "vu_horn_double.wav", Pitch = 90},
				Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) },
				SeatType = "jeep_seat",
				ModView = { FirstPerson = Vector(5,-4,5)},
				HideSeats = true, -----Hide the passenger seats?
				breakable = true,
				KeyValues = {vehiclescript	=	"scripts/vehicles/Mini_tame.txt",
                                             SetBodyGroup = 1023, 
                                             Skin = 2,
						limitview		=	"0",
                                            } 
			}
list.Set( "Vehicles", "BMini_tame", V )

local V = { 	
				Name = "Shelby", 
				Class = "prop_vehicle_jeep",
				Category = Category,
                                Author = "Master Chris",
				Information = "Shelby",
				Model = "models/shelby/shelby.mdl",
				AdjustSitPos = Vector(-15,20,22), Angle(0,0,0),
				HeadLights = {
					Light1 = {Pos = Vector(-29.5,-90.5,31), Ang = Angle(0,10,90)}, 
					Light2 = {Pos = Vector(29.5,-90.5,31), Ang = Angle(0,-10,90)} 
				},
				Horn = {Sound = "vu_horn_double.wav", Pitch = 90},
				Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) },
				SeatType = "jeep_seat",
				ModView = { FirstPerson = Vector(0,-5.5,8)},
				HideSeats = true, -----Hide the passenger seats?
				breakable = true,
				KeyValues = {vehiclescript	=	"scripts/vehicles/Shelby_edited.txt",
                                             SetBodyGroup = 511, 
                                             Skin = 7,
						limitview		=	"0",
                                            } 
			}
list.Set( "Vehicles", "BShelby", V )

local V = { 	
				Name = "Shelby_tame", 
				Class = "prop_vehicle_jeep",
				Category = Category,
                                Author = "Master Chris",
				Information = "Shelby_tame",
				Model = "models/shelby/shelby.mdl",
				AdjustSitPos = Vector(-15,20,22), Angle(0,0,0),
				HeadLights = {
					Light1 = {Pos = Vector(-29.5,-90.5,31), Ang = Angle(0,10,90)}, 
					Light2 = {Pos = Vector(29.5,-90.5,31), Ang = Angle(0,-10,90)} 
				},
				Horn = {Sound = "vu_horn_double.wav", Pitch = 90},
				Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) },
				SeatType = "jeep_seat",
				ModView = { FirstPerson = Vector(0,-5.5,8)},
				HideSeats = true, -----Hide the passenger seats?
				breakable = true,
				KeyValues = {vehiclescript	=	"scripts/vehicles/Shelby_tame.txt",
                                             SetBodyGroup = 511, 
                                             Skin = 7,
						limitview		=	"0",
                                            } 
			}
list.Set( "Vehicles", "BShelby_tame", V )
